Along with the inspiring news that Bayonetta 3 is 'developing smoothly', Kamiya also commented on the original development for the series and some of the reasons for early development decisions, like originally being an Xbox 360 exclusive. Supposedly, the reason for the Xbox 360 being chosen was that it was the easiest to develop on at the time, an achievement that PS5 boasts for modern game developers. However, it would seem that those budget restraints aren't as much of an issue now, as Bayonetta 3 is currently being developed for the Nintendo Switch.
Attached to Kamiya's statement about the smooth progress of Bayonetta 3's development, was a small hint for players to look closely at the original teaser trailer from 2017. Perhaps there is something within that short clip that viewers missed on a first glance and still hasn't been discovered by mainstream data divers and speculative fans. This could have something to do with the announcements Kamiya teased would be coming from the game at some point in 2020.
Regardless of teasers and pushes from Kamiya and Inaba to get the hype train rolling for Bayonetta 3, hearing that development is progressing smoothly is great news for the upcoming title. PlatinumGames has a history of getting through development and putting games on shelves, though the company does have some unfortunate titles like Scalebound that never made it to launch. Similarly, with the wave of delays that have already rocked early 2020, any good news from a developer about the progress a game is making is welcome news.
That being said, this isn't exactly a lot to go on, so while the news may be uplifting for now, that still doesn't mean whether or not Bayonetta 3 is slated for 2020 or even further in the future.
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